The trainer.
The club has a “40 Sized” trainer.
This kept by a member and is often at the field but if you would like some
intro lessons contact the club captain who can arrange for the trainer and an
instructor to be at the field at the same time.
Instructors
The club does not have
official instructors but there are some experienced fliers who are happy to
help new members get up and going. For
details contact the club president, club captain or secretary
What should I buy? And how much does it cost?
Beginners often ask (or at
least think) that. Everybody has their
own opinion here. Only you can judge
your interest and skill levels. As a
very rough guide the “average” planes you see here have a wing span of about
1.01 – 1.5 m are powered by either a methanol fueled engine of 5 – 10 cc (about 0.5 to 2 hp) or an electric motor of
between 100 and 1000 watts. I’ve
attached a few rough breakdowns of costs if you are interested but roughly a
model you see in the air costs about $700 and the transmitter about $500. You can get into the air for as little as
$300 (more on that in a moment)
The “classic” recommendation
has always been a 40 sized trainer.
That
is a model with about a 1.4 m wingspan and a 0.40 cu
in (6.6 cc) motor that has been designed to be relatively forgiving to
fly. In the past few years, electric
motors and batteries have improved to the point where they are a completely
viable alternative power source so electric trainers also exist. Expect to pay all up about $400 - $500 for the
model and motor and $400 - $700 for the radio gear. Electric models are usually a bit more
expensive, the motors may cost a little less but decent battery packs are about
$ 100 -$150 each and you will need 2 because charging can be slow and a good charger
is $100 - $300.
Don’t be tempted to buy that
cool Spitfire or Hellcat or whatever you’ve always wanted. They are NOT trainers and can be hard to fly,
as a first model they are usually a recipe for major disappointment.
If you feel committed you
should buy at least a 6 channel radio system.
Although the plane only has 4 basic controls (motor, rudder, elevator
and aileron) and in the beginning that will be fine, you often want to have
separate servos for each aileron which uses up another channel and flaps will
use up the last of the 6. Most 6 channel
gear also allows you to “mix” controls so that you can electronically modify
the models flying characteristics. This can make a model easier to fly (or more
exciting if that is what you want!) The
slightly more advanced gear also has features like electronic servo centering
and “rates” which modify the way the controls work. This can be very handy when flying a new
model.
ARF, Kit or built from a
plan…..There was a time when your choices were a lot more limited. Now you can buy:
·
RTF (Ready
to fly models), not common but you can buy absolutely everything ready to go.
·
ARF
(almost ready to fly) where the model is built and covered but you need to glue
a few bits together, mount the servos, radio gear, motor and fuel tank of your
choice and bolt on a suitable prop.
·
Kits. This is where you get a box of mostly pre-cut
bits but you have to glue it all together, cover it and put in all the radio
gear and motor.
·
Plans. Probably not suitable unless you had some
experience with building flying models.
·
And of course,
if you are that way inclined, design and build your own models. Actually not terribly hard to do if you have
a little experience and can be very rewarding (all my own work!). Once you have built a few kits and looked at
plans you recognize common design methods.
The basic shape that flies is easy to draw up and adjust to your
personal taste.
What you buy is up to
you. Strangely the cheapest option is
now probably the ARF model. Kits may
look cheaper but by the time you add covering and other bits, they usually
aren’t. If you like making things
however one of the good laser cut kits is wonderful fun (and relatively easy)
to make and you do feel as though it is all your own work. The one drawback with ARF’s is the cheaper
ones may not be terribly well made and you can’t tell until something goes
wrong.
If you’ve never built of
flown anything before,
my own view is slightly divergent. there exist a
number of epp foam stick type electric “park flyers” that are excellent starter
models. You can buy everything for
about $250 - $350 (including basic 3 channel radio gear, batteries and a
charger). They are not terribly powerful
and you will outgrow them but they are easy to learn to fly, the outlay is a
lot less, they are very forgiving of mistakes and when you graduate to
something a more exotic they are still fun to buzz around as the ultimate “low
think” model. Just make sure that the
model you buy has an elevator. Some very
cheap ones don’t, they only have rudder and throttle but I think you need the
elevator function to learn meaningfully. Talk to your local model shops.
Recently some variations on
this “stick type” model have also become available. They are epp foam models of things like the
classic “cub”. They come complete with
all the gear and are also a reasonable starting point. The foam is light and bounces on a (moderate)
impact and the models are very easy to put together.
Radio Gear.
In New Zealand there are
currently 3 major brands: Futaba, JR and
Hitec. Apart the long established Futaba and JR having a few hyper-expensive
top end models there isn’t a lot in it, they are all reliable and the range for
standard gear is about 1 km, way beyond the distance you can see what’s going
on. Once you go with a brand you will
probably want to stick with the same receivers as your transmitter. This is because there are slightly different
ways of encoding a signal. Some gear is
cross-compatible, some is not. Servos
are all the same but Futaba uses a plug with a little ridge to stop you
plugging it in the wrong way. You can
shave this off and use it on any brand of radio gear.
Just a word on range, you
can buy very small/light receivers intended for park fly and indoors. Their range is only about 500m and would not
be suitable for a “normal” outdoors model. Check carefully which type you
buy. By the way, never trim the length
of the aerial or fold it up to fit in the model. It is roughly tuned for the
band and changing its length will seriously affect the range.
Note that radio gear
purchased in the UK and some other countries may not have the same
compatibility (e.g. the Sanwa brand).
Good gear, but the frequencies may be wrong and the plugs etc. may not
be directly compatible with other brands.
If you do have gear like that, have it checked out first. In some cases it can easily be brought to a
legal frequency and other brands of servos can be made compatible.

Mode 1 or
mode 2. You may be asked this at some stage. Mode 1 has throttle and ailerons on the
right stick (elevator and rudder on the left stick) and mode 2 has elevator and
ailerons on the right stick (throttle and rudder on the left stick). Mode 1 is the more common in New Zealand but
most Americans fly mode 2. From a practical
point of view there isn’t a lot in it.
The mechanical bits inside the transmitter can be easily swapped
around from one to the other but once you learn to fly one mode it is difficult
to change.
Mode 1 fans say that
separate hands operating elevator and aileron controls are better for advanced
aerobatics. Mode 2 fans say that their way is better for learning and sports
flying and more like a real aeroplane. Both modes are available and the choice
is yours.
Frequencies. The
transmitters and receivers have matching crystals (or frequency synthesizers)
so the receivers only “see” your transmitter. Unless two
people have exactly the same frequency.
In theory dozens of models can be flying at the same time. However it is possible that two people have
the same frequency so a “peg board” system is needed. Before
you turn on your transmitter, you “claim” your frequency by putting a
labeled clothes peg on the frequency board (my
primary one looks like this). If
someone else has that frequency you do not turn anything on! If there is a conflict it is usually easy to
flip-flop flying with the other person or, if you are regulars, you may decide
to change frequencies; normally this is a simple crystal swap (you don’t change
bands, just frequencies within the band).
While a number of bands are
available, the 27 MHz band is not normally used because it is available for
other less controlled uses. The rest on
the NZMAA list are fine and which one you use is largely a matter of chance
when you buy some gear. Some shops will steer you into a particular band but
don’t worry, so long as they are one of the big three (see above) they are all
fine.
The club tries to keep a
registry of peoples’ frequencies so if you have a choice you can choose one
that no one else in the club has.
Motors:
The major brand of methanol
fuel motors is OS but there are a number of other good brands. Ask around.
There are many brands of
electric motors and you will sort of have to trust the person who sells it to
you. Price is only a partial indicator of performance.
Second Hand:
There are a lot of people
who give up so there is a reasonable amount of good second hand gear
available. Obviously there are many traps
and pit-falls but if you do your homework and find out about the stuff before
you look, it is an option. Talk to one
of the experienced club members and they will probably have lots of useful
advice.
Local model shops:
As of mid 2008 the model shops
that our members are most likely to patronise are:
Airsail (Penrose)
Top RC (East Tamaki)
Ace Hobby (Northcote)
Hobby city (Downtown)
RC Bandit (Ellerslie)
It would not be fair to say
one shop is better than the other. Each
shop has its strengths, talk to some club members for their opinions. The best thing is to go to each of them, ask
the same questions then decide for yourself who seems to be giving the best
answers. There are others in the
Auckland area and some are more specialized (use the yellow pages and they
advertise in the NZMAA magazine).
Mail Order:
New Zealand:
There are a number of
excellent mail order options in New Zealand.
You pay shipping but they are often the best source for some items. As for the shops, you need to decide on the
ones you think are best. Again, talk to
club members about their preferences.
Overseas:
Always an option when the
Kiwi dollar is strong but you do need to check very carefully on shipping costs
(which can be outrageous especially on large items) and of course
returns/service etc are not as easy and you need to be comfortable with them
having your credit card details. You
also need to patronize the local shops, if you don’t, they go out of business.
Web Sites:
There are hundreds, probably
thousands of web sites with some radio control models theme. The following are only a few to get you
started:
http://homepages.ihug.co.nz/~atong/ (Alan Tong’s website)
http://www.thirtythousandfeet.com/rc.htm (just one of many good sites)
Flight Simulators:
Not a bad way to get going, they range from free to
$300+.
The $300 ones are very good
but a reasonable free one I have
been using for a couple of years is
Although you don’t
absolutely need to buy a transmitter cable (Ace stock them), it is well worth
it. You can then plug your transmitter
into your computer and practice fly using your own gear. You can try landings again and again and
the only damage is some embarrassed pixels. The models
are not totally realistic but close enough to learn some valuable lessons.
Basic Flying Notes
Mal Forsyth
CONSTANT ALTITUDE TURNS (e.g.
PROCEDURAL & FIGURE OF EIGHT)
·
Enter
the turn with adequate level flying speed. (Particularly avoid a nose up
entry.)
·
Using
ailerons, bank the aircraft in the required direction, and follow with a little
up-elevator to maintain height.
·
Restore
the ailerons as necessary to maintain required angle of bank.
·
Begin
to straighten from turn a little before the final required heading has been
reached.
·
For
tighter turns, increase throttle setting slightly before the turn, bank more
steeply, & assist the maneuver with a little rudder action.
DISORIENTATION & POSITIONING
·
Disorientation
is an inability to correctly decide the current heading and attitude of the
model. This & poor positioning are particular problems for beginners.
Hints:
·
Keep
the aircraft as close as possible and favour up-wind positioning.
·
Avoid
Flying close to any area where vision of the plane can be obstructed.
(You can’t fly what you can’t see!)
·
Watch
aircraft maneuvers carefully. The way in which the plane arrived at its present
position yields information about what its present attitude and heading must
be.
·
If
uncertain whether plane is approaching or receding, use the ailerons Lu waggle
the wings. The direction of banking will establish the plane’s heading.
·
At
extreme range (should you have allowed this to occur!) use a right or left turn
and the changing direction of plane movement to establish its heading.
TAKE OFFS
·
Ensure
that engine throttles up to full power correctly
·
Check
that all control surfaces respond to the flight box controls and operate in the
correct direction.
·
Line
up take off into the wind.
·
Pull
in about one quarter up elevator for a tricycle undercarriage & full up
elevator for a tail dragger.
·
Open
the throttle to about one quarter until aircraft is moving slowly. Use rudder only
to make any necessary corrections of heading.
·
Gradually
increase engine revs to full throttle and use the rudder further to maintain
correct heading down the runway as the aircraft accelerates.
·
Rudder
corrections should be released as the plane recovers the correct heading. (A
slight opposite rudder correction at the time of rudder release helps to
prevent tail—plane fi9hteil action from developing.)
·
Gradually
release all up elevator during acceleration.
·
As
the plane reaches flying speed, again ease in a very small amount of up
elevator as necessary to begin the climb
· As the plane climbs away from the
ground use the ailerons to keep the wings level, and the rudder to steer.
· As the plane accelerates further, gradually
steepen the climb but: Avoid a very steep climb out which could lead to a
stalI.
·
Continue climbing to at least 100 feet in
the direction of the runway, veering slightly into the wind as necessary.
· Maintain heading into wind and gradually
level out from the climb while throttling back to cruise power.
· Initiate a gentle turn with ailerons, as
required for a normal circuit.
TRIMMING
THE FLIGHT SURFACES
·
Learn
to trim aircraft without looking down at the flight box. (Attitude,
position or neighbouring aircraft collision problems can arise quickly, when
attention is removed from an aircraft.)
o
Trimming
should only be attempted once the aircraft has:
o
reached
a safe altitude
o
been
throttled back to normal cruise power
o
been
set on a safe heading into the
wind
·
Trim
the ailerons to keep the wings level “with hands off”.
·
Now
trim the elevator for level flight with hands off.
·
Finally,
trim the rudder for straight flight (i.e. remove any tendency for the aircraft
to ‘crab’ through the air sideways).
·
After
rudder trimming, further minor aileron trim adjustment may be required.
LANDINGS
·
These
should always be made into wind.
·
The
very short runway approaches often used by experienced flyers are best avoided
by beginners.
·
Always
use a normal circuit approach when entering the base leg.
·
Reduce
the throttle setting (typically to about one third) during the base leg, so
that aircraft is gradually losing height. (A higher throttle setting is
required under stronger wind conditions. An ideal descent angle is about 3
degrees or 5 to 6 metres in 100 metres.)
·
Execute
a flat turn on to final approach. (A descending turn will cause an increase in
aircraft speed.)
·
Orientate
the aircraft so that it is flying directly towards the runway. (This will
result in a minimum silhouette being presented against the sky if the flyer is
close to the runway.)
·
Maintain
this slightly nose-down attitude by using the ailerons to keep the wings level
elevator to adjust the approach speed
using the throttle to adjust the rate of descent and the rudder to maintain
correct direction
·
Correct
aircraft heading as necessary using rudder only. Continue to keep the wings
level using the ailerons.
·
Just
before touchdown, flare out gradually. Flare out should begin just before the runway
at a height of about 1 or 2 metres.
·
During
round out, gradually reduce the throttle to idle.
· Keep the wings level, and maintain the flare out
so that aircraft wheels touch the runway under near stall conditions with
full up elevator.
·
Should the plane descend too fast and
bounce off the runway back into the air, momentarily open the throttle a little
during the bounce. This will ensure that the next touchdown is gentler.
FORCED
LANDINGS
·
Occasional
engine failures are inevitable. The objectives after loss of power are
to get the aircraft down in one piece, and as close to the runway as
possible.
·
Always
try to make a forced landing into wind to minimize the landing speed.
·
After
engine failure when flying with the wind, high, and parallel to the runway,
continue the circuit and turn in the normal wall. The positioning of the
turn becomes critical however to the final rest position of the plane.
·
After
engine failure when flying towards the runway into wind and high, attempt to
glide to one side & back to the runway. With the wind pressing against the
plane considerable altitude will be lost by this maneuver and a safe runway
landing may be attempted. Again, Judgment of turn positioning is critical to
the final rest position of the plane.
·
With
engine failure on take-off at low altitude, a landing straight ahead into wind
off the end of the runway is usually safest.
GENERAL
POINTS
·
When
changing to a climb after level or descending flight, increase power before
feeding up elevator
·
Avoid
any decrease in power immediately before turning across wind, or downwind. (IF
a power decrease must be made, feed in some down elevator first.)
·
When
taxiing, use a power burst ... just enough to make the aircraft roll, and then
reduce and adjust the power to keep aircraft rolling at taxi speed.
·
Use
up elevator when taxiing. This will stop nosing-over on a tail dragger, and
increase rudder control for a fixed tricycle undercarriage plane.
·
Note
that the aircraft sensitivity to rudder and elevator control increases with
aircraft speed and throttle setting.
·
In
the event that a crash becomes inevitable, final control action should include
closing the throttle. This will tend to minimize aircraft damage.
·
In
the case of an unavoidable crash into trees, a deliberate stall immediately
before impact will also minimize damage.
·
When
turning at low speeds (particularly near the ground) aileron use should be
restricted, and greater use of rudder action made. (Aggressive aileron use at
low speeds is likely to initiate a tip stall.)